Carly A. Kocurek, PhD - Games, Scholarship, Media

Casual Thinking. Serious Gaming.



The future is unraveling as I write

Category : Digital Media, Gaming, Gender, Research · No Comments Jul 8th, 2019
The future is unraveling as I write

A few years ago, I saw a call for a special issue of Ada New Media about feminist hacking. I am a crafter: I crochet; I sew; I mend and meddle.… Read the rest

An Encyclopedia of Women Who Have Died

Category : Digital Media, Gender, Research · No Comments Mar 21st, 2019
An Encyclopedia of Women Who Have Died

I have been trying for several days to write an encyclopedia entry about Theresa Duncan, who I did not know and whose legacy is so snarled up with her tragic, spectacular death.… Read the rest

Screen Time Symposium September 9, 2016

Category : Digital Media, Research · No Comments Jul 6th, 2016
Screen Time Symposium September 9, 2016

Jennifer Miller and I are hosting a symposium here in Chicago this fall as part of our work with our Nayar Prize Finalist project on learning games for young children. Please consider submitting and circulate widely.

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Call for Participants in Documentary Project on Women in Gaming Culture

Category : Digital Media, Gaming, Gender, Research · No Comments Dec 10th, 2013

My colleague Jennifer deWinter and I are putting together a short documentary project, and we are looking for contributors. Please pass along the call here and consider participating. If you have any questions, feel free to get in touch.… Read the rest

THATCamp Games postmortem

Category : board games, Digital Media, Gaming · (3) Comments Feb 14th, 2012
THATCamp Games postmortem

A few weeks ago, I had the opportunity to attend THATCamp Games. The “unconference” is one of a number of THATCamp (The Humanities and Technology Camp) events held throughout the year.… Read the rest

The Simple Genius of the Gamer Girl Manifesto

Category : Digital Media, Featured, Gaming, Gender · No Comments Dec 29th, 2011

I saw “The Gamer Girl Manifesto” (embedded above) by Sexy Nerd Girl Presents thanks to Geekquality. The brief video features a number of young women gamers who identify themselves by their on-screen identities (which range from notable characters like Mario to the more subtly constructed identities from games like World of Warcraft) and by the game systems they use.… Read the rest