Carly A. Kocurek, PhD - Games, Scholarship, Media

Casual Thinking. Serious Gaming.



Tag : collaboration

Screen Time Symposium September 9, 2016

Screen Time Symposium September 9, 2016

Jennifer Miller and I are hosting a symposium here in Chicago this fall as part of our work with our Nayar Prize Finalist project on learning games for young children. Please consider submitting and circulate widely.

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Announcing Feeling Games Symposium

Announcing Feeling Games Symposium

 

A few months ago, I started putting together a symposium on the intersection of games and emotions. That symposium, now titled “Feeling Games,” is happening in a couple weeks here at Illinois Tech.… Read the rest

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Influential Game Designers: Shigeru Miyamoto released

Influential Game Designers: Shigeru Miyamoto released

Jennifer deWinter and I co-founded and now co-edit a series on Influential Game Designers for Bloomsbury academic. We first discussed the idea of the series several years ago. When we finally picked it up now about two years ago, we then spent months crafting a proposal and shopping the project to presses.… Read the rest

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Teaching Note: Theory in Technology and Humanities

Teaching Note: Theory in Technology and Humanities

This semester I’m teaching a “Special Problems” graduate course. “Special Problems” courses are effectively group independent studies on specific topics, and so this term I’ve been leading a very small class focused on reading theory.… Read the rest

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The Pleasures of Peer Review

The Pleasures of Peer Review

For better or worse, I’ve been getting a lot of requests to peer review lately. This comes on the tail end of co-editing three special issues of journals (one on “The Undead Arcade” for Reconstruction, one on “Teaching With and About Video Games” for Syllabus Journal, and one on “Games, Gamification, and Labour Politics” for The Journal of Gaming and Virtual Worlds).… Read the rest

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Call for Participants in Documentary Project on Women in Gaming Culture

My colleague Jennifer deWinter and I are putting together a short documentary project, and we are looking for contributors. Please pass along the call here and consider participating. If you have any questions, feel free to get in touch.… Read the rest

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Postcards from Vienna: F.R.O.G. 13

Postcards from Vienna: F.R.O.G. 13

A few weeks ago, I got to travel to Vienna for the Future and Reality of Gaming (F.R.O.G.) 13 Conference. I’ve been to a lot of conferences at this point, and I’ve presented my research a number of times, but this is the first time I’ve taken one of my digital projects.… Read the rest

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Belatedly Introducing Choice: Texas

Belatedly Introducing Choice: Texas

Choice: Texas logo banner

Here’s a banner version of the logo by Grace Jennings.

A few weeks ago, Allyson Whipple and I launched an IndieGoGo campaign to raise funds for the completion of an interactive fiction game we’ve been working on called Choice: Texas.… Read the rest

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What I’ve Been Playing: Skylanders Giants

What I’ve Been Playing: Skylanders Giants

We picked up Skylanders Giants on sale at Target earlier this spring. I’d gotten interested in the game while researching the history and use of feelies, and so I was curious about the integration of the character toys with the video game.… Read the rest

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Resident Evil films over at In Media Res

I'm really digging this image for the 2014 film.

I’m really digging this image for the 2014 film.

My colleague Marianna Martin and I co-organized a theme week of In Media Res on the Resident Evil films. The Resident Evil films have a lot to recommend them, and they’re interesting both for their politics and their success — they are the most successful video game films made to date.… Read the rest

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