Carly A. Kocurek, PhD - Games, Scholarship, Media

Casual Thinking. Serious Gaming.



Tag : research

Screen Time Symposium September 9, 2016

Screen Time Symposium September 9, 2016

Jennifer Miller and I are hosting a symposium here in Chicago this fall as part of our work with our Nayar Prize Finalist project on learning games for young children. Please consider submitting and circulate widely.

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Announcing Feeling Games Symposium

Announcing Feeling Games Symposium

 

A few months ago, I started putting together a symposium on the intersection of games and emotions. That symposium, now titled “Feeling Games,” is happening in a couple weeks here at Illinois Tech.… Read the rest

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Archives I Have Loved: Video Game Research in the Dustbin of History

Archives I Have Loved: Video Game Research in the Dustbin of History

The discussion on Twitter yesterday about video game archives and archive-based historical work stirred up some memories about the work I’ve done in archives myself. While I tend to fall between disciplines and currently work primarily in media and game studies and digital humanities, my real training is as an American cultural historian.… Read the rest

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Coin-Operated Americans has a cover!

Coin-Operated Americans has a cover!

I’m so excited about this that I’m using exclamation marks: Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade, the book I’ve been working on since sometime in 2009 or so, now has an actual cover and is available on pre-order from Barnes & Noble.… Read the rest

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The Pleasures of Peer Review

The Pleasures of Peer Review

For better or worse, I’ve been getting a lot of requests to peer review lately. This comes on the tail end of co-editing three special issues of journals (one on “The Undead Arcade” for Reconstruction, one on “Teaching With and About Video Games” for Syllabus Journal, and one on “Games, Gamification, and Labour Politics” for The Journal of Gaming and Virtual Worlds).… Read the rest

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Call for Participants in Documentary Project on Women in Gaming Culture

My colleague Jennifer deWinter and I are putting together a short documentary project, and we are looking for contributors. Please pass along the call here and consider participating. If you have any questions, feel free to get in touch.… Read the rest

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Postcards from Vienna: F.R.O.G. 13

Postcards from Vienna: F.R.O.G. 13

A few weeks ago, I got to travel to Vienna for the Future and Reality of Gaming (F.R.O.G.) 13 Conference. I’ve been to a lot of conferences at this point, and I’ve presented my research a number of times, but this is the first time I’ve taken one of my digital projects.… Read the rest

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Belatedly Introducing Choice: Texas

Belatedly Introducing Choice: Texas

Choice: Texas logo banner

Here’s a banner version of the logo by Grace Jennings.

A few weeks ago, Allyson Whipple and I launched an IndieGoGo campaign to raise funds for the completion of an interactive fiction game we’ve been working on called Choice: Texas.… Read the rest

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Special Issue of the the Journal of Gaming and Virtual Worlds

My colleague Jennifer deWinter and I are co-editing a special issue of the Journal of Gaming and Virtual Worlds on Gaming, Gamification, and Labour Politics. The full CFP is below.… Read the rest

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Resident Evil films over at In Media Res

I'm really digging this image for the 2014 film.

I’m really digging this image for the 2014 film.

My colleague Marianna Martin and I co-organized a theme week of In Media Res on the Resident Evil films. The Resident Evil films have a lot to recommend them, and they’re interesting both for their politics and their success — they are the most successful video game films made to date.… Read the rest

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