I am an American cultural historian and media studies scholar with an interest in digital humanities. My research focuses on the history and cultural practices of video gaming. I am particularly interested in how video gaming intersects with gender.
My current project is a cultural history of the early video game arcade, drawn from oral history interviews, popular film and television programs, consumer and trade magazines, and other sources. This work emerged from my own curiosity about how and when video gaming became the kind of all-boy club it is frequently assumed to be. I have also written about misogyny and sexism in contemporary gaming practices, the history of U.S. video game policy, and the emergence of violence as a key thematic concern in video gaming.
Currently, I serve as Assistant Professor of Digital Humanities and Media Studies in the Humanities Department at the Illinois Institute of Technology in Chicago. I am also a regional director for the Learning Games Initiative.
And, in case you’re interested in my intellectual biography, I completed an M.A. and Ph.D. in American Studies and a doctoral portfolio in Cultural Studies at the University of Texas at Austin, where I worked under Elizabeth S.D. Engelhardt, who is now chair of the Department of American Studies there. As an undergraduated, I double-majored in English and History at Rice University.