Carly A. Kocurek, PhD - Games, Scholarship, Media

Casual Thinking. Serious Gaming.



Screen Time Symposium September 9, 2016

Category : Digital Media, Research · No Comments Jul 6th, 2016
Screen Time Symposium September 9, 2016

Jennifer Miller and I are hosting a symposium here in Chicago this fall as part of our work with our Nayar Prize Finalist project on learning games for young children. Please consider submitting and circulate widely.

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Announcing Feeling Games Symposium

Category : Gaming, Research · No Comments Sep 14th, 2015
Announcing Feeling Games Symposium

 

A few months ago, I started putting together a symposium on the intersection of games and emotions. That symposium, now titled “Feeling Games,” is happening in a couple weeks here at Illinois Tech.… Read the rest

Archives I Have Loved: Video Game Research in the Dustbin of History

Category : Research · No Comments May 29th, 2015
Archives I Have Loved: Video Game Research in the Dustbin of History

The discussion on Twitter yesterday about video game archives and archive-based historical work stirred up some memories about the work I’ve done in archives myself. While I tend to fall between disciplines and currently work primarily in media and game studies and digital humanities, my real training is as an American cultural historian.… Read the rest

Coin-Operated Americans has a cover!

Category : Gender, Research, Youth Culture · No Comments May 4th, 2015
Coin-Operated Americans has a cover!

I’m so excited about this that I’m using exclamation marks: Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade, the book I’ve been working on since sometime in 2009 or so, now has an actual cover and is available on pre-order from Barnes & Noble.… Read the rest

Influential Game Designers: Shigeru Miyamoto released

Category : Research · No Comments Apr 28th, 2015
Influential Game Designers: Shigeru Miyamoto released

Jennifer deWinter and I co-founded and now co-edit a series on Influential Game Designers for Bloomsbury academic. We first discussed the idea of the series several years ago. When we finally picked it up now about two years ago, we then spent months crafting a proposal and shopping the project to presses.… Read the rest

Postcards from the Midwest Gaming Classic

Category : Gaming, Research · No Comments Apr 17th, 2015
Postcards from the Midwest Gaming Classic

The Midwest Gaming Classic is part fixed-rate arcade, part expo, part museum, and part fleamarket. For a weekend, the event sprawls through a Milwaukee hotel, occupying ballrooms, meeting rooms, and even hallways.… Read the rest

The Pleasures of Peer Review

Category : Research · No Comments Mar 26th, 2015
The Pleasures of Peer Review

For better or worse, I’ve been getting a lot of requests to peer review lately. This comes on the tail end of co-editing three special issues of journals (one on “The Undead Arcade” for Reconstruction, one on “Teaching With and About Video Games” for Syllabus Journal, and one on “Games, Gamification, and Labour Politics” for The Journal of Gaming and Virtual Worlds).… Read the rest

Call for Participants in Documentary Project on Women in Gaming Culture

Category : Digital Media, Gaming, Gender, Research · No Comments Dec 10th, 2013

My colleague Jennifer deWinter and I are putting together a short documentary project, and we are looking for contributors. Please pass along the call here and consider participating. If you have any questions, feel free to get in touch.… Read the rest

Belatedly Introducing Choice: Texas

Category : Gender, Research · No Comments Sep 12th, 2013
Belatedly Introducing Choice: Texas
Choice: Texas logo banner

Here’s a banner version of the logo by Grace Jennings.

A few weeks ago, Allyson Whipple and I launched an IndieGoGo campaign to raise funds for the completion of an interactive fiction game we’ve been working on called Choice: Texas.… Read the rest

Special Issue of the the Journal of Gaming and Virtual Worlds

Category : Research · No Comments Jul 30th, 2013

My colleague Jennifer deWinter and I are co-editing a special issue of the Journal of Gaming and Virtual Worlds on Gaming, Gamification, and Labour Politics. The full CFP is below.… Read the rest