Goodbye to Flow


Flow Conference 2008 sticker I designed.

For the past four years, I have been affiliated with Flow first as a student editor for two years, and more recently as a senior editor. In that time, I’ve served on the editorial board of the journal and also helped coordinate the first and second Flow Conferences, in addition to penning two columns on issues related to video gaming — “The Right to Play: Youth, Video Gaming, and the Law” and “Gaming for the Gal on the Go: Advertising the Nintendo DS” — and helping curate the list of the Top 10 Video Games of 2008.

Working with Flow has meant an opportunity not only to develop as a scholar, editor, and writer, but also to continue to produce scholarship that has in it some of the same impulses that sustain me as a freelance writer producing work for more popular press outlets. Flow manages to do something very few academic publications can — it publishes timely scholarship, which allows the journal to respond efficiently to media issues and events in a way that few print journals can.

For those of you who already know Flow, I can only hope you share my affection for the project, and for those of you who don’t, whether you are scholars or civilian media hounds, I hope you will take some time to check in on it here and there. The issues that Flow takes on including television, transmedia events, social media, and video gaming should hit home for a lot of you.

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